AI Insights · Timothy · July 2024
Top 5 3D Anime Games on Android in Hungary: Q2 2024
Discover the performance of the top 5 3D anime games on the Android platform in Hungary during Q2 2024, based on metrics such as downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 3D anime games on the Android platform in Hungary showcased varied performance metrics. Here’s a detailed look at their downloads, revenue, and weekly active users.
AFK Journey, published by FARLIGHT, saw its revenue fluctuate throughout the quarter. The highest revenue was recorded in the week of May 6, peaking at approximately $4.9K. Downloads showed a significant decline from 2.6K in the first week of April to 318 by the end of June. Weekly active users also decreased from 3.8K at the beginning of April to 1.3K by the last week of June.
Genshin Impact, from COGNOSPHERE PTE. LTD., experienced a notable revenue spike in late April, hitting $5.3K. Downloads remained relatively stable, with a slight increase from 350 in early April to 418 by the end of June. Weekly active users hovered around the 8.5K to 9.4K range, maintaining strong engagement throughout the quarter.
DRAGON BALL LEGENDS, published by Bandai Namco Entertainment Inc., saw a significant revenue surge in the final week of May, reaching $5K. Downloads also increased, particularly in the weeks of May 27 and June 24, with 564 and 447 downloads respectively. Weekly active users remained consistent, fluctuating slightly around the 5.9K to 6.5K range.
Honkai: Star Rail, another title from COGNOSPHERE PTE. LTD., had its highest revenue in early April at $4.6K but saw a dip to around $2K towards the end of June. Downloads showed a gradual decline from 693 in the first week of April to 383 by the end of June. Weekly active users remained robust, with minor fluctuations, ending the quarter at approximately 9.6K.
Solo Leveling:Arise, from Netmarble, launched in early May and saw a peak in revenue at $5.9K in its second week. Downloads started strong with 11.5K in its launch week but dropped to 208 by the end of June. Weekly active users remained high, starting at 11.2K and peaking at 12.1K in mid-May, then stabilizing around 10.6K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed information, visit Sensor Tower’s platform.